Q: http://www.quartertothree.com/inhouse/columns/86/
quite long but very interesting and explains pretty much how the game really is
Frisky Foreplay Game
Re:I read lots of stuff like this, and then I look at Counter Strike Source. Simply an overhaul of an old game with very simplistic mechanics. And guess what, some people love it and others hate it.
It is what they wanted it to be, that's all.
The Ultimate Games Guide
Re:Doom iii is a sucky game with a great engine . . . who cares? . . . there WILL be great games with this engine . . . eventually
Game Copy Niche
Re:PDA emails?
SYSTEM SHOCK 2!
SS2 would be awesome if it could be remade with D3's engine.
Mind Power Breakthrough Mental Game Coaching
Re:Here is the first paragraph of the Gamespy review, which I agree with completely:
Within a few weeks, I suspect that DOOM 3 will quickly take its place as one of the most polarizing releases in gaming history. It's a game of opposites: it features groundbreaking technology and the most hyper-realistic environments ever seen in any videogame, and yet the simplistic gameplay features enemy behavior and cheap tricks that most first-person shooters have been avoiding for years. It goes to great lengths to present its story and overwhelms you with nifty details, and yet it's the kind of story that's easily picked apart… once you've have time to think about it, that is.
Edit: Notice how that story review hinted at Doom stealing all its gameplay elements from other recent games. Where as the Gamespy review brings to surface the fact that most of the gameplay elements used in Doom3 havn't been in a long time (outside of games like serious sam and painkiller). The fact is most of the Doom3 gameplay elements draw a direct correlation back to the original Doom1 and Doom2 games. There are specific gameplay elements that can be drawn to other games though: wall mounted healing units (ala Half-Life), a story that starts out quiet and then runs into disaster (ala Half-Life), PDA emails (ala.. I think Deus Ex had Data Cubes or some such). But the key gameplay is directly from the old Doom games. Nothing unique, but then again, did they want unique gameplay?
Kingdom Games
Re:It is a good story (not so much a review). And I agree with some of it. There comes a point where you are expecting something, something you expect from every FPS game these days, a vehicle or whatever — some sort of rpg-esque upgrade. But then you've gotta realize, how would it fit, how would it work? Maybe they could have added some weird gameplay element where you have to buy upgrades to your armor or jump on the heads of enemies. But why even call it Doom at that point? They set out to make a sequel to the Doom games in an age where 3d engines can do so much more than they ever had the ability to do back then. That was their goal. The question is, did they succeed? I think they did, although I do have my gripes (cyberdemon should not have been main boss, they should have existed in multiple levels and the main boss should have been a much stronger being — many more gripes).
The irony in the story is the claim that Idsoftware steals major gameplay elements from every other game ever created. Nothing original everything stolen. I guess it has come full circle then? Considering they made the game that started it all off. Although, I must admit, I think the Idsoftware team had the ability to do much more than they did. I think they could have really done some unique things with the engine considering the way it handles darkness, deformable objects, computer screens, etc. It would have been cool if they had parts where maybe you had to chainsaw through some of that fleshlike wall substances or something.
The best review you will read was done by Gamespy. You know, those guys that made the first TCP/IP game browser back in the days of Quake1. It lists a lot of the flaws of Doom3, but also what it does right. It is a much more fair review and actually gives someone an idea of the game as a whole and not just a negative afterthought.
Here it is. (http://pc.gamespy.com/pc/doom-3/536717p1.html)
Robot Reader Reading Games and Phonics Games
Re:Yeah, it does explain how it really is. Which has already been explained a hundred times already. People who got hyped up and dreamed of their glorious youths with Doom 1, were let down. People who don't even care about Doom games, people who didn't even know Doom 3 was being made until earlier this year, people like ME, thought the game rocked.
I can see where the gripes are coming from, but all I can say is the complainers set themselves up for an unavoidable let-down.
EDIT: And the guy in that review who was dogging it so much doesn't really need to be playing games anyway. Not reading the emails is understandable, I didn't read most of them either. But he didn't even catch on to character names? What the hell? Did he skip all the cut scenes or is he just stupid? If I didn't even bother to learn character names or what was even taking place in general, I probably would have thought the game blew too. What's the point of a game/movie if you don't even know what's going on?
I bet he's one of those people who talk during a movie. Is it that hard to shut up for 2 hours? I pity them. ![]()
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